A downloadable game for Windows, macOS, Linux, and Android

"On a warm summer night, Isabella hears someone outside her window. It's Phineas, who has something special to show her."

A fanmade game of a Phinabella fanfic created by shopgirl152 on AO3. Go give it a read: https://archiveofourown.org/works/3240083

It's highly recommended to turn down the game's music volume before beginning to play, as for some reason, it's VERY loud

I created this game to help me learn a bit of coding. Turns out I got a bit carried away in the process. Always thought it would be fun to make a game, and it was!

Download

Download
Catching_Fireflies-1.0-mac.zip 47 MB
Download
Catching_Fireflies-1.0-pc.zip 62 MB
Download
Catching_Fireflies_(Mobile_Phone)-1.0-mac.zip 47 MB
Download
Catching_Fireflies_(Mobile_Phone)-1.0-pc.zip 62 MB

Install instructions

Should be as simple as download the file, locate the zip file in your computer's built-in search engine, and open up the zip. Now, there have been issues with opening the file from what I heard, so you may have to install something (like Ren'py) in order to play the game. Please let me know if you're having difficulties and I'll see if I can't solve the issue!

Comments

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Deleted 158 days ago
(+2)

I wanted to stay true to the fanfic I was creating this game off of, so I didn't take much creative liberties with the game's story. It's not meant to be a thriller or satire or whatever else you must've had in mind.

Considering I did most everything in the game, yeah I had re-used a lot of the same stuff because I didn't want to pour THAT MUCH time into one single project, especially since this was a passion project, not a monetized one. I had taken the melody from "What Might Have Been" and implemented it in the soundtrack as a sort of easter egg. far easier than producing an entire original score on my own.

This was never meant to be this five hour long, over the top and extravagant game. It was to help me practice coding, which I had stated in the description of the game. I ended up getting pretty far with the project, and decided to finish and share it.

This game doesn't pique your interest, I understand and respect that. I'm just confused why you would play the game likely already knowing you wouldn't enjoy it. it's meant for Phinabella fans that want a cozy, fluffy visual novel to play. The game is pretty self explanatory on what it is.

Deleted 158 days ago
(1 edit) (+2)

1: I understand the soundtrack is "repetitive".  As I said earlier, I didn't want to spend a long time creating an original score for a non-monetized game. You want more unique music but more unique music = more "days of labor." So do I spend more time on a soundtrack or not?

2: I was trying *not* to take your review offensive, and I can even agree with you on your music point. You are *slightly* teetering between constructive criticism and just downright negative commenting. Again, it seems like you're looking for something in this game that just isn't supposed to be there. I'm sure there's plenty other things that will appeal you. This isn't one of those things, and that's fine.

How nostalgic